Awryn

Awryn

Monday, 1 September 2008

Northrend spam!


And yes, just for fun i gave myself a haircut!

Rogue Glyphs in WotLK -GAMEPLAY SPOILER

Hello there! Taking some time out from Northrend to do some wriritng about the rogue glyphs that will appear in WotLK (and apparantly in the patch before that).

First thing (and this is a kind of spoiler, not a big one though) is what glyphs are, and how they actually work.

Until now, i've been a little in the dark aobut inscription and it's system, and i tohught it was kind of an enchant you put on a spell. This is technically true, but it's a little more complicated than that.

Rather than glyphing every spell you can get your hands on, blizzard developed a 'glyph tab' seen here:
(-ARGH I had to put a damned 'a' on my name, apparantly someone already had it!!!)

Anyway, there are 6 glyph 'slots' -three minor glyph slots and three major.

Now sense tells me that the major glyphs will be the more useful ones (i'm sure this isn't strictly true, but hey). but this little system stops us from glyph-whoring. It's gonna make us think about what glyphs we want. Cool huh?

All in all, i think i witnessed about 15 glyphs so far for rogues. I didn't screen them all, but i did screen the ones i thought would be most useful to a raiding rogue:




















They seem pretty cool, no setbacks, just pure buffage. However this last one needs a little calculation. It's a garrote glyph, and it increases it's potency by 45%, however it takes it's duration off by 3 seconds:

While i should be working out whether it's really beneficial, i think i'll save it til im 80 :)





I've also noticed that they have a one hour cooldown. I'm not quite sure if that's refering to the enchanting itself, or the cooldown the glyph has during gameplay. I can only hope not!

Well, there you go for now! A sneaky preview of our Northrend glyphs!

Have fun, and speak to you soon!

Awryn